evan_parker Posted April 20, 2003 Share Posted April 20, 2003 I've recently noticed that, depending on where I measure the temperature of my developer solution in my graduated cylinder (as in, how deeply the probe is submerged), the temperature can vary by up to one degree Fahrenheit. My method of creating the developer solution (in this example, D-76 1:1) consists of pouring out one part of D-76, measuring it, and then adding an equal part of water at a temperature that will bring the entire solution to equilibrium (say, 65 degrees F). I stir the solution thoroughly, and then measure the temperature. I've found that, near the "top" of the solution, the temperature is warmer, and near the "bottom", the temperature is considerably cooler. I realize that hot water rises. My question, however, is this: do developer solutions and water have signigicantly different densities to create a thermal inequity like this, or is this just the warmer liquid rising to the top? Will stirring suffice to equalize the temperature? Will this thermal/density problem manifest itself again in the tank, where they will again seperate? One more question: For some reason, using identical developers and films, when I dump the developer it is significantly more tinted with color than other times using the same materials. However, I have observed that significantly more "dye" (is this antihalation layer?) washes out at higher temperatures (such as the 75 degrees that seems to be optimal for TMAX films). Is this due to the exposure on the film enclosed, thermal variances in the developer, etc.? Thanks very much for your time. Link to comment Share on other sites More sharing options...
conrad_hoffman Posted April 20, 2003 Share Posted April 20, 2003 Don't know what kind of thermometer you're using, but good lab thermometers are either "total immersion" or have a specific immersion line engraved on them. You are probably seeing the thermometers sensitivity to immersion, rather than a difference in the stirred liquid. Unless otherwise marked, use the maximum immersion possible. Link to comment Share on other sites More sharing options...
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