Jump to content

Delta 3200 developer suggestions.


johndc

Recommended Posts

I'm currently developing this film in XTOL, and I'm pretty happy with the

results, particularly in the shadow detail. I'm wondering if there is a

different developer I might try that yields the same shadow detail and ability

to push, but with higher acutance. Yes, I know increased acutance will result in

more pronounced grain, but I don't mind that. Or, at least, I don't know if I

would mind it yet and don't mind going through a few bucks and a few rolls to

find out.

 

Any suggestions?

Link to comment
Share on other sites

I guess a lot rides on which iso you plan to use. I have to shoot at 3200 so I loose a little shadow detail. I've been using Clayton F76+, seems to work well. Most of my images in my gallery section The 3200 Club are Delta 3200 and Clayton F76+
Link to comment
Share on other sites

DDX works very well, I personally use HC110, with very good results so far, but I use 120 films so grain isn't too much of a problem. Even if you don't mind grain, and you shoot 35mm, Microphen should be your best choice, and DDX if you can afford it...
Link to comment
Share on other sites

I have tried Delta 3200 in everything from Microphen to Rodinal with D76 in between. I have found that Microphen was the best of the three for "proper" results - Rodinal was just whacky, as you may have guessed - but not having used XTOL I really can't make any judgement on the relation between the two.

I have to say that the whole pursuit of shadow detail is quite often taken to ridiculous lengths. I think as photographers, we are used to be able to perform magic with images, and some times get a severe case of wanting our cake and eating it too (guilty as charged - I am not pointing fingers), but when you think about it, there actually is very little detail in shadows when your eyes are adjusted to an over all scene. Part of the miracle of the human eye is that it adjust so quickly, so imperceptibly, that we don't notice it (think about it, most people would not tell you that they can see almost 180 degrees because our brains concentrate on a much smaller portion of what we see). The camera can't do that... Simularily with shadows - we see details in shadows because when we direct our direction there, the eyes adjust (if we were "looking" at them, we would find the highlights "blown out"). Are we sometimes not asking for too much?

Sorry - I got a little "philosophical" there - just thinking out loud:)

Link to comment
Share on other sites

I tested several developers for shadow speed a few years ago--X-TOL, dilute X-TOL

sanand didn't find much difference. T-Max-RS was just a hair faster than anything else,

but it's a rotten push developer--zero compensating action=massive highlights blowouts

when pushed.

 

I like stand development in dilute X-TOL, good grain, sharpness and compensating action,

Microphen is the tiniest bit less sharp, but it has the same shadow speed, and

considerably more compensating action.

 

One interesting thing I found was that D3200 is very sensitive to temperature--even 72F

lost a little bit of shadow detail into fog vs. 68F, and it got ugly over 72F. TMZ in dilute X-

TOL worked fine all the way up to 90F, a temp at which the D3200 was almost solid.

Link to comment
Share on other sites

"Only way to get shadow detail is adeuquate exposure, so pushing is not compatible with that goal."

 

Some developers are better at developing low-exposure areas than others, regardless of whether you push or pull. Naturally what qualifies as "shadow detail" when you push to 12500, is going to be different than when you pull to 400 -- when I say "shadow detail" with regards to pushed film, I'm not talking about Zone I. I wouldn't say they were incompatible, just different.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...