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doug_cooper

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Posts posted by doug_cooper

  1. For what it's worth, I use an fully linear color workflow in my profession of computer graphics film production. There is definitely merit to the linear colorspace mathematically -- but for Photoshop it doesn't seem as well integrated as it could be. (Many tools aren't really designed well to work with that kind of color).

     

    As for rebuttals to the value of Timo's rants (which yes, can be rather tiresome at times), I'd love to see some links to other points of view. Colorspaces is something that is of definite interest to me, and applicable to both my profession in computer graphics as well as my hobby of photography.

     

    Thanks for the input.

  2. So I've been experimenting with a Photoshop workflow lately based

    entirely in the <a

    href="http://www.aim-dtp.net/aim/evaluation/gie/index.htm">AIM Linear

    colorspace</a>

    <p>

    As advertised, it definitely provides significant improvements for

    operations like sharpening, or other filters which operate on color

    data from adjacent pixels and do so assuming linear color spaces. For

    example, blurs are affected as well, although artifacts are less

    noticable than with sharpening filters.

    <p>

    In order to get enough shadow detail, despite the claims on the AIM

    site, I have needed to use 16-bits per pixel. Even with this, I'm

    finding it often tricky to get any sort of good control of shadow

    detail. All of the detail is packed into only a few code values -

    especially when working with Photoshop's curve editor, which only lets

    you edit in 256 values anyway (although it's interploating the extra

    values for the purpose of applying the curve).

    <p>

    I'm now thinking of returning to a Gamma color based workflow simply

    for more intuitive color adjustments.

    <p>

    At that point, I have a couple of options for doing my sharpening:

    <p>

    Wait until all color work is done, then flatten, convert to

    linear/16-bits, and finally do a sharpen.

    <p>

    Or write a custom plug-in to provide a gamma aware UnSharp Mask

    filter. (i.e. check the document's color profile, and convert the

    colors into linear internally before sharpening, then convert back to

    the document colorspace).

    <p>

    Has anyone else been working with a linear colorspace at all?

    <p>

    Is anyone aware of existing sharpening filters out there which have

    built-in gamma compensation?

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