doug_cooper
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Posts posted by doug_cooper
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So I've been experimenting with a Photoshop workflow lately based
entirely in the <a
href="http://www.aim-dtp.net/aim/evaluation/gie/index.htm">AIM Linear
colorspace</a>
<p>
As advertised, it definitely provides significant improvements for
operations like sharpening, or other filters which operate on color
data from adjacent pixels and do so assuming linear color spaces. For
example, blurs are affected as well, although artifacts are less
noticable than with sharpening filters.
<p>
In order to get enough shadow detail, despite the claims on the AIM
site, I have needed to use 16-bits per pixel. Even with this, I'm
finding it often tricky to get any sort of good control of shadow
detail. All of the detail is packed into only a few code values -
especially when working with Photoshop's curve editor, which only lets
you edit in 256 values anyway (although it's interploating the extra
values for the purpose of applying the curve).
<p>
I'm now thinking of returning to a Gamma color based workflow simply
for more intuitive color adjustments.
<p>
At that point, I have a couple of options for doing my sharpening:
<p>
Wait until all color work is done, then flatten, convert to
linear/16-bits, and finally do a sharpen.
<p>
Or write a custom plug-in to provide a gamma aware UnSharp Mask
filter. (i.e. check the document's color profile, and convert the
colors into linear internally before sharpening, then convert back to
the document colorspace).
<p>
Has anyone else been working with a linear colorspace at all?
<p>
Is anyone aware of existing sharpening filters out there which have
built-in gamma compensation?
anyone using a fully linear workflow?
in The Digital Darkroom: Process, Technique & Printing
Posted
For what it's worth, I use an fully linear color workflow in my profession of computer graphics film production. There is definitely merit to the linear colorspace mathematically -- but for Photoshop it doesn't seem as well integrated as it could be. (Many tools aren't really designed well to work with that kind of color).
As for rebuttals to the value of Timo's rants (which yes, can be rather tiresome at times), I'd love to see some links to other points of view. Colorspaces is something that is of definite interest to me, and applicable to both my profession in computer graphics as well as my hobby of photography.
Thanks for the input.