yong_cho Posted August 20, 2008 Share Posted August 20, 2008 I read some books and these are what I know and they have some problems. Painting with black and white on a soft light or overlay layer, duplicating background layer and changing blending mode to screen or multiply. They are simple and easy. But, the problem is that those they increase saturation. And.. I just want to share and hear from others what kind of dodge and burn technique they use. Any comments are appreciated. Link to comment Share on other sites More sharing options...
geoffs1 Posted August 20, 2008 Share Posted August 20, 2008 For color images, I tend to create a curves adjustment layer, alter the tones using the "curves" to lighten/darken, and then locally apply the filter using the layer mask. Link to comment Share on other sites More sharing options...
ronald_moravec1 Posted August 20, 2008 Share Posted August 20, 2008 1 Dodge burn tools easily available . Select darks, mids, or lights to suit subject 2 Use the 50% grey layer and paint black white on it. Affects all tones equally. http://www.thelightsrightstudio.com/tutorials-video.htm 3 Using a luminosity mask. Self masking for different tones. Google Luminosity masking and select Tony Kuyper site. There are also others, but his is the best. I would provide a link, but the site is down right now. There will be other entries, but his is the most comprehensive. There are three starting with the most basic Link to comment Share on other sites More sharing options...
steve_unsworth1 Posted August 20, 2008 Share Posted August 20, 2008 Select the area you want to affect with the lasso tool and a feather of say 50 pixels. Then select a curves layer and it will just affect the selected area. Adjust curve to obtain desired effect. Link to comment Share on other sites More sharing options...
pam_r Posted August 20, 2008 Share Posted August 20, 2008 <p>The most precise dodge/burn technique is using curves. Lasso the area loosely, then adjust using a curves adjustment layer set to "Luminosity" mode. Fine tune using the mask and/or adjusting opacity.</p> <p>If you use the dodge and burn tools in PS, it's best to use them on a layer set to "Luminosity". Then you won't have the saturation issues.</p> <p>Using the soft light/overlay method affects all tones equally. I find it good for large areas of even tonality. But if there are mixed tones and I want to just affect the highlights, for example, I prefer the d/b tools or the curves method described above.</p> Link to comment Share on other sites More sharing options...
nathan_stiles Posted August 20, 2008 Share Posted August 20, 2008 Dodge and Burn should affect saturation-- it did in the wet labs. The overlay layer and using grey brushes has a more slight effect on the image as far as color shifts and saturation increase/decrease. At least it's never bothered me, but I only need to dodge/burn from about 40 lum to 65 lum. You said black and white-- you should be using greys. Link to comment Share on other sites More sharing options...
silverdae Posted August 20, 2008 Share Posted August 20, 2008 Use the dodge and burn tool on a 50% gray layer set to softlight. Softlight will affect the saturation less than overlay. Otherwise, use curves set to luminosity blend mode and mask it in where its needed. Link to comment Share on other sites More sharing options...
patricklavoie Posted August 20, 2008 Share Posted August 20, 2008 I will use 2 answer form user; "..The most precise dodge/burn technique is using.." & "..a 50% gray layer set to softlight. Softlight will affect the saturation less than overlay. .." use the brush tool with black as the color to burn, white to dodge. You can even create 2 layer and have the effect on there own layer. Doing this i like to set my brush to 50% opacity that give me more control and more room to play. I will show you a example later when i arrive home..im on a photoshoot now on location : ) Link to comment Share on other sites More sharing options...
manuel barrera houston, Posted August 20, 2008 Share Posted August 20, 2008 I use a layer with overlay at 40% and a brush at about 20% sometimes less, have not noticed change in saturation, this is not on a duplicate layer, it is as on a grey layer, obtained by checking the box underneath the blend (overlay) softlight works just as well Link to comment Share on other sites More sharing options...
josh_baker Posted August 21, 2008 Share Posted August 21, 2008 Two ways: 1. New layer. With the dodge/burn tool pic a large brush (large enough to do the area in one or two passes. Then change the opacity of the layer to 50% or around there. This should make the edges less defined, but you may need to paint over a few time so get the desired effect. 2. New layer. Where it says normal in the layers palet use the drop donw menu to select multiply (to darken) or screen (to lighten). Then take a large brush with low opacity to make a layer mask over the area that you want unchanged in the original. (Alternatively fill the whole mask with black then paint the desired effect into areas using a white brush.) Link to comment Share on other sites More sharing options...
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