Jump to content

need help on reflection this product photo


err

Recommended Posts

Hi there, i am product photographer and i client has sent me this helmet to

take a photo of this helmet. I do not like the reflections on it, i am having

a hard time because it is like taking a photo of a mirror-ball.

 

I would like to get some advice on how to take a photo of this, and that will

be more than helpful..<div>00KcuD-35860384.thumb.jpg.b3edbe0f6d153540e51fc92a7960d4bc.jpg</div>

Link to comment
Share on other sites

Gregg the link does not work.

 

But from my own problems with chromed parts this may work out for your 'mirror ball' problem. Build up a box of white fabric a few feet larger in each dimension than the helmet to give some space and place this over the helmet and shoot through a small hole in one side or the top of the box. This yeilds a nearly perfectly boring white reflection, if you are looking to control reflections but still have some interest setup a larger 'box' say 6'-10' cube just to control the amount of area where reflections would come from and leave some items for texture in the reflections.

Link to comment
Share on other sites

I apologize for the wrong all the typos earlier, i was in a rush.

 

i hope this link/photo works now.

 

I bought a white shooting tent for this one, I thought it will reslove the issue. But it still did not, the reflections are still there. I am thinking, will a black lighting tent work? Cause even if i will just break even with all these lighting tent purchases, well, its better to know how to get it done. thanks for all your help.

 

<a href="http://photobucket.com" target="_blank"><img src="http://i40.photobucket.com/albums/e216/CantosPhotos/Untitled-1.jpg" border="0" alt="Photo Sharing and Video Hosting at Photobucket"></a>

Link to comment
Share on other sites

This is a difficult subject, convex surfaces always are

 

Basically you have to accept that there is going to be a reflection - it's unavoidable, and if you remove it on the computer then the shot won't look real, simply because there are reflections in real life.

 

As you've discovered, a light tent is probably the worst possible solution - getting the diffusion material much closer would have helped, but the dead look produced by light tents isn't going to sell many helmets...

 

Basically there are 3 separate approaches, which can be combined if required.

 

You can use a very large, diffused light source as close as humanly possible to the subject - this will create a diffused specular highlight. Normally, a softbox at least x3 the size of the subject is needed, but not for a convex shape, where a much larger light source is needed.

 

You can use the highlight as a design element, not as a fault

 

And you can create more than just an even, diffused specular highlight.

 

These links explain in detail.

 

http://www.photo.net/bboard/q-and-a-fetch-msg?msg_id=008yRX

http://www.photo.net/bboard/q-and-a-fetch-msg?msg_id=00Aif6

http://www.photo.net/bboard/q-and-a-fetch-msg?msg_id=007tNJ

Link to comment
Share on other sites

Gregg,

 

As Garry said, a very large diffused light source overhead, just out of the frame would be the place to start.

 

That is an oddly unattractive camera angle for photographing a helmet. Take a look at the ads in some motorcycle magazines to see how helmets are properly photographed and lit.

Link to comment
Share on other sites

Oh yes, I agree that it is a bad angle, this was just the test shot with the lighting tent. As for the softbox, i have a 48" octabox and 30" square softbox. I will shoot it again with the light comming from the top. thanx for all the advice. But I will keep on checking this message board, and will post the final result. ..

 

thankx

gregg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...